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7 comments for Hungry Sumo
LEVEL 24 IS F**KING IMPOSSIBLE.
A few critiques:
1: Why is the mouse-over detection kinda sloppy, but the collision detection between you and an enemy UBER-sensitive?
2:All the sumos should start off in the same direction every time. Having them start in random directions makes it near impossible to nail down any sort of strategy for really really hard levels.
Level 39 was designed just to piss people off… What schmuck designed this level? Is he/she sadistic?
this is a good game(:
I agree with yeti … Level 39 is sadistic
However, without the commitment and understanding of developing a thorough action plan, all their rhetoric ends up being little more than verbal diarrhea….
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